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The Ara: History Untold key art, featuring three leaders made up of different eras of history standing side by side.

Developer Diary: City Layouts

Happy Thursday! It’s the Ara: History Untold team here and today we’re going to talk about Cities! More specifically we’re talking about the techno-babble on how we go about procedurally…

Screenshot from the Ara: History Untold Announcement Trailer showing a crowd gathering around a fountain.

Join us for Technical Alpha 2

Welcome to the world of Ara: History Untold!We’ve been listening to your feedback and are now releasing all of our Developer Diaries publicly. We are incredibly excited for everyone to…

The Ara: History Untold key art, featuring three leaders made up of different eras of history standing side by side.

Developer Diary: Board Games

Hi everyone and happy Thursday! Thanks again to everyone who participated in our first Technical Alpha and gave us feedback. Now that it’s been a few weeks, we’ve had time…

Screenshot from the Ara: History Untold Announce Trailer of a couple standing in a car for a parade, surrounded by people.

Thanks for playing

Hello everyone! It’s been an amazingly busy couple of weeks, and now that we finally have a bit of a breather, we wanted to take the time to say a…

The Ara: History Untold key art, featuring three leaders made up of different eras of history standing side by side.

Developer Diary: Tone

Another important facet of the game we wanted to nail early was the overall tone and emotional backdrop of the title, kinda like doing mood paintings in art but for design. We knew we didn’t want the game to be grim-dark, self-serious, self-important, or overly pedantic and fussy.  So where to go from there? 

The Ara: History Untold key art, featuring three leaders made up of different eras of history standing side by side.

Developer Diary: Defining Ara: Part 2

We left off last week with Part I – just figuring out what genre-space Ara fit into. So now let’s get a bit more down-and-dirty with some specifics. Not all the specifics mind you, but some. I keep getting fussed at about spoilers and to not say the things…

The Ara: History Untold key art, featuring three leaders made up of different eras of history standing side by side.

Developer Diary: Defining Ara: Part 1

For the first real foray into these diaries, I think it fitting to start only at the very beginning – why are we doing what we’re doing?  Many on the leadership team have a strong pedigree of shipped strategy and simulation titles and have worked specifically in strategy games for decades in their respective careers…